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InfinityWard: Nice! Females representing “@LifeUnDEEfined: Sipping wine playing call of duty.. Heaven” PDF Print E-mail
Written by Groovy Bot   
Saturday, May 19, 2012 12:50 AM
InfinityWard: Nice! Females representing “@LifeUnDEEfined: Sipping wine playing call of duty.. Heaven”
 
InfinityWard: Enjoy! “@AndresG199: @InfinityWard Never remove 3v3's they are amazing” PDF Print E-mail
Written by Groovy Bot   
Saturday, May 19, 2012 12:49 AM
InfinityWard: Enjoy! “@AndresG199: @InfinityWard Never remove 3v3's they are amazing”
 
InfinityWard: @KingDatkid have fun! PDF Print E-mail
Written by Groovy Bot   
Saturday, May 19, 2012 12:47 AM
InfinityWard: @KingDatkid have fun!
 
InfinityWard: @The_ProDEUCEr sounds like a good night! PDF Print E-mail
Written by Groovy Bot   
Saturday, May 19, 2012 12:45 AM
InfinityWard: @The_ProDEUCEr sounds like a good night!
 
InfinityWard: @TheComedyWife don't give up!!! PDF Print E-mail
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Friday, May 18, 2012 09:26 PM
InfinityWard: @TheComedyWife don't give up!!!
 
InfinityWard: Our next grudge match is coming up next week! Get more info here: https://t.co/0xCfBDnV | @CallofDuty PDF Print E-mail
Written by Groovy Bot   
Friday, May 18, 2012 09:26 PM
InfinityWard: Our next grudge match is coming up next week! Get more info here: https://t.co/0xCfBDnV | @CallofDuty
 
InfinityWard: RT @dra1nag3: @bancandy @banstache @dra1nag3 working to catch boosters on the new #MW3 FaceOff maps http://t.co/XFZqlPCN PDF Print E-mail
Written by Groovy Bot   
Friday, May 18, 2012 08:59 PM
InfinityWard: RT @dra1nag3: @bancandy @banstache @dra1nag3 working to catch boosters on the new #MW3 FaceOff maps http://t.co/XFZqlPCN
 
InfinityWard: 3v3 should be fixed now PDF Print E-mail
Written by Groovy Bot   
Friday, May 18, 2012 06:14 PM
InfinityWard: 3v3 should be fixed now
 
InfinityWard: @sethf2009 adding @BanCandy @BanStache PDF Print E-mail
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Friday, May 18, 2012 05:44 PM
InfinityWard: @sethf2009 adding @BanCandy @BanStache
 
InfinityWard: @VegaFighterZero @Teanah @MichaelCondrey @IWMarkRubin @candyslexia NOPE! Nice catch. We sent it over to be looked at PDF Print E-mail
Written by Groovy Bot   
Friday, May 18, 2012 05:43 PM
InfinityWard: @VegaFighterZero @Teanah @MichaelCondrey @IWMarkRubin @candyslexia NOPE! Nice catch. We sent it over to be looked at
 
InfinityWard: @shagster252 hit up @ATVIAssist PDF Print E-mail
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Friday, May 18, 2012 05:43 PM
InfinityWard: @shagster252 hit up @ATVIAssist
 
InfinityWard: RT @CallofDuty: Watch the official #MW3 Collection 2 Launch Trailer and prepare to FACE OFF, May 22 on @Xbox LIVE: http://t.co/wU5WqAsA PDF Print E-mail
Written by Groovy Bot   
Friday, May 18, 2012 05:10 PM
InfinityWard: RT @CallofDuty: Watch the official #MW3 Collection 2 Launch Trailer and prepare to FACE OFF, May 22 on @Xbox LIVE: http://t.co/wU5WqAsA
 
EA Origin wants crowd-funded games PDF Print E-mail
Written by Groovy Bot   
Friday, May 18, 2012 03:47 PM

Publisher to provide free distribution services for 90 days for any successfully crowd-funded PC title; Wasteland 2 first confirmed game.

 

Electronic Arts' Origin digital distribution platform boasts a vast game catalog of AAA titles like Mass Effect 3 and Battlefield 3, but now the publisher is courting smaller developers. EA announced today that it will provide free distribution services for any successfully crowd-funded PC title for 90 days after launch.

The first crowd-funded project confirmed for Origin is Inxile Entertainment's Wasteland 2. That game quickly surpassed its Kickstarter funding target earlier this year, climbing to over $2.93 million. Company CEO Brian Fargo said the 90 days of free distribution services represents a "major economic bonus" for the studio.

Gabriel Knight designer Jane Jensen also pledged her support for EA's new crowd-funded promotion. She said, "It's great to see a big publisher like EA opening up distribution opportunities for these games." Jensen's crowd-funded Pinkerton Road studio recently exceeded its $300,000 target.

EA confirmed to GameSpot this afternoon that Jensen's inclusion in the announcement was only to demonstrate her support for the program and is not confirmation that her first title--Moebius--will be released as part of it.

EA specifically called out the Kickstarter crowd-funding platform as one that developers can utilize, though others are available. Those interested in hosting their title through Origin can complete a submission form at the Origin publishing portal.

On top of announcing it would waive distribution fees for crowd-funded titles for 90 days, EA revealed today that Origin now boasts 12 million members, up from an 11 million user count announced earlier this month.

Read and Post Comments | Get the full article at GameSpot


"EA Origin wants crowd-funded games" was posted by Eddie Makuch on Fri, 18 May 2012 13:47:05 -0700
 
InfinityWard: RT @BRAND0NJENNINGS: Always Got it w/ Me... http://t.co/Ucz2bAvj PDF Print E-mail
Written by Groovy Bot   
Friday, May 18, 2012 03:34 PM
InfinityWard: RT @BRAND0NJENNINGS: Always Got it w/ Me... http://t.co/Ucz2bAvj
 
Amalur developer's MMO Copernicus due June 2013 PDF Print E-mail
Written by Groovy Bot   
Friday, May 18, 2012 01:22 PM

New massively multiplayer online game from embattled 38 Studios landing in 12 months; first trailer revealed.

38 Studios' massively multiplayer online game currently codenamed Project Copernicus is scheduled to arrive in June 2013. The news comes from Rhode Island governor Lincoln Chafee, who revealed the date today during a press conference attended by Joystiq discussing the future of embattled Providence-based 38 Studios.

Further details on the game were not revealed, as Chafee simply stated, "What I understand is Copernicus is June '13." Requests to 38 Studios for confirmation of the date were not returned as of press time.

Also during the briefing today, Chafee announced that 38 Studios' $1.125 million check to the state of Rhode Island has cleared. This fulfills the company's first obligated payment on the game studio's controversial 2010 $75 million loan from the Rhode Island Economic Development Corporation (RIEDC).

38 Studios founder Curt Schilling offered his first public comments on the issues surrounding the company last night through Facebook.

"To all the prayers and well wishes to the team and families at 38, God Bless and thank you! We will find a way, and the strength, to endure," he wrote.

The RIEDC board Wednesday held an emergency meeting to discuss whether to provide additional assistance to 38 Studios to keep the company in business. While the board made no ruling on the matter, it is expected to consider the topic again on Monday.

[UPDATE]: Shortly after the publication of this article, 38 Studios uploaded a teaser trailer for Copernicus to YouTube. The trailer is a brief tour of the gameworld's environments and can be seen below.

[ Watch Video ]

Read and Post Comments | Get the full article at GameSpot


"Amalur developer's MMO Copernicus due June 2013" was posted by Eddie Makuch on Fri, 18 May 2012 11:22:19 -0700
 
InfinityWard: @frayminic date TBD! PDF Print E-mail
Written by Groovy Bot   
Friday, May 18, 2012 01:21 PM
InfinityWard: @frayminic date TBD!
 
InfinityWard: We are aware of the 3v3 party limit (of 2), and we are addressing it very soon. We apologize for the inconvenience PDF Print E-mail
Written by Groovy Bot   
Friday, May 18, 2012 12:40 PM
InfinityWard: We are aware of the 3v3 party limit (of 2), and we are addressing it very soon. We apologize for the inconvenience
 
Dead Island 2 not in development - Report PDF Print E-mail
Written by Groovy Bot   
Friday, May 18, 2012 12:35 PM

Deep Silver denies working with Spec Ops: The Line developer studio Yager on sequel to 2011 island-set zombie first-person shooter.

 

Earlier this week, a source told IGN Germany that Yager Development, which is presently finishing up Spec Ops: The Line for its June release, had been tapped to develop Dead Island 2. This is not the case, says Guido Eickmeyer, development director with the original game's publisher, Deep Silver.

"We are neither working with Yager on Dead Island 2 nor do we have any contractual agreement with Yager about any project at this point," he said.

The developer did not rule out working with Yager in the future, saying there is a "legitimate chance" the companies will one day team up. He even went as far as to say a future relationship could be on a project related to the Dead Island franchise.

Eickmeyer went on to explain that Deep Silver does not have Dead Island 2 "in concept or production with external partners" and that it is currently considering options for a sequel.

Dead Island was developed by Polish shop Techland and shipped in September 2011 to generally positive review scores. The game shipped 3 million copies and welcomed various add-on packs. Speculation about a follow-up sparked in November, when Techland filed a trademark application for Dead World.

Though a sequel to Dead Island is currently out of sight, a movie based on the property may see the light of day. Film studio Lionsgate optioned the rights from Deep Silver after the game shipped last year. Development of the Dead Island film will be led by The Mummy producer Sean Daniel and Stefan Sonnenfeld, who did postproduction work on various Pirates of the Caribbean films and X-Men: The Last Stand.

For more on Dead Island, check out GameSpot's review.

[ Watch Video ]

Read and Post Comments | Get the full article at GameSpot


"Dead Island 2 not in development - Report" was posted by Eddie Makuch on Fri, 18 May 2012 10:35:48 -0700
 
InfinityWard: @TheLittleMoa @Teanah we're aware of the issue and are currently in the process of fixing it. Thanks for the heads up! Sorry about that PDF Print E-mail
Written by Groovy Bot   
Friday, May 18, 2012 12:35 PM
InfinityWard: @TheLittleMoa @Teanah we're aware of the issue and are currently in the process of fixing it. Thanks for the heads up! Sorry about that
 
InfinityWard: Follow Friday: Check out our IW Staff list https://t.co/bleEN47D | #FF PDF Print E-mail
Written by Groovy Bot   
Friday, May 18, 2012 12:21 PM
InfinityWard: Follow Friday: Check out our IW Staff list https://t.co/bleEN47D | #FF
 
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